Hulks in Sol are now shared between pilots, and ARIA flies full salvage runs there.
- The wrecks GNN reports are now in your sky when you join, in the same place for every pilot, and a hulk somebody has cut up is gone for everyone.
- ARIA flies full salvage runs in Sol: she picks a hulk as soon as she has the conn, works several, docks, sells and goes again.
- A salvage pilot's ARIA no longer goes mining when there is nothing to cut. She waits for a hulk and says so. If you mine as well as salvage, she still will.
- The rig starts cutting as she arrives at a hulk instead of half a minute later.
- A salvage loop asked to CUT makes its first cut in CUT.
- A hulk she cannot get to is passed over for another instead of ending the run.
- One failed run no longer puts ARIA off a job for the rest of the watch; she tries again a few minutes later.
- ARIA takes deck gravity and the floodlights off the bus while the rig is drawing the battery down, so the rig rests less.
- Selling at the port you are already docked at no longer casts off and docks again first. This applies to your own loops too.
- Cargo pod recoveries no longer come home short because the tractor was stowed on the way out.
- A ship you destroy leaves its hulk for other pilots as well.
No save migration is required.
Tested in a desktop browser against a private copy of Sol; not yet flown on a phone, and not with two pilots working the same hulk. Hulks still have no owner: anyone may cut anything.
Patch notes: /news/16